Animations, sprites, turn limits, double boost
Lone King » Devlog
Lone King v1.18 is now available on Itch.io and Steam for free.
- Templar now has ability to dash twice as far, decreasing dash distance by half for the next two turns
- Player units now have death, attack, and movement animations
- Added shadows and light effects to player and enemy units
- Various improvements to tilesets, including sprites for the Milky Way, Moon and Earth in various phases, distant spcecraft, gradients and shadows on the Moon base sprites, shadows under units
- Damage text and impassable terrain error text are now shown in the same box, optimised for clarity with a black background that stays inside the screen
- Health and damage taken last turn now have a box to improve clarity, now show turns when there is a turn limit
- Added option for turn limits
- Added general volume sliders
- Enemy bosses with dodge mechanics now avoid getting too close to the edge of the map
- Replaced player slash animation
- Enemies now have shutdown sprite (also used for death animation)
- Added separate sliders for resolution width and height, for view width and height, option to match view to resolution
- Room size for gameplay increased to be a square, added scrolling in-game, added indicator for inaccessible areas of map
- Other stuff probably i dunno
Files
Lone King v1.18 Non-Steam.exe 10 MB
Jul 15, 2020
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Lone King
One Button Mech Tactics
Status | In development |
Author | slizer88 |
Genre | Strategy |
Tags | 2D, Mechs, Robots, Singleplayer, Space, Tactical, Turn-based, Turn-based Strategy |
More posts
- Hunter Overload, enemy Jammer abilities added. Lone King v1.56Oct 23, 2020
- Environmental Hazards addedAug 28, 2020
- New Spearman MechaAug 07, 2020
- New Plasma Burner MechaJul 30, 2020
- Lone King v1.08Jun 28, 2020
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